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Is Nintendo Turning Its Back on Gamers?

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Is Nintendo Turning Its Back on Gamers?

Article by Brendan







Everyone in their twenties grew up with the Nintendo and Super Nintendo. I still have my SNES and a friend of mine still plays Battletoads on his NES. Nintendo was the company that dominated the gaming industry back in the early 90′s and nothing Sega introduced could top it. The SNES had some classic games that are still played today and hailed as masterpieces. To name a few: Earthbound, Final Fantasy II and III, Chrono Trigger, Secret of Mana, Breath of Fire I and II, and Legend of Zelda: A Link to the Past, (as you can tell I like my RPGs). Nintendo’s SNES left me very content in the world of video games as a kid; there was nothing better than coming home from elementary school, going with my dad to blockbuster and picking up a couple games to play until the wee hours in the morning; good times. So I became loyal to Nintendo and looked forward to their next console.

Enter Nintendo 64; everyone had high hopes for it: it was a 64 bit processor, boasted more color than the Playstation, and its use of cartridges meant no loading times. It sounded like the best system at the time and games like Zelda: Ocarina of Time accompanied the launch gave the gamers a good feeling about its longevity. I had an N64 and one thing that was markedly noticeable was the lack of RPGs. I was envious to see my Playstation-owning friends enjoying their copies of Final Fantasy VII, Legend of Dragoon, and Chrono Trigger while I was running around as some midget kid with a cowlick in Quest 64. The quality of games dropped tremendously from the SNES to the N64 and I soon lost all faith in Nintendo.

Since Nintendo had taken a nose dive when it came to having engaging and complex games, I could save my money and refrain from buying Nintendo’s next system, Dolphin, (cough) excuse me, the GameCube, which belonged in the appliance section of Sears. While I was content with my PS2, the only games I wanted to play on the GameCube were the Zelda games. While I never owned a GameCube, I kept myself up to date on all the consoles and there was always a quality that GameCube lacked that Xbox and PS2 had; it’s hard to explain, but it seemed like GameCube games were created as an afterthought, or to follow up the success of another game on a different console. Games like Metal Gear Solid: Twin Snakes and Final Fantasy: Crystal Chronicles bore the names of famous franchises, but did little to further the depth of gameplay and character development.

When the Wii came out, I was tired of giving Nintendo the benefit of the doubt. The graphics were comparable to Dreamcast and the motion sensing capabilities didn’t feel like they were ready to be marketed at a consumer level. And the games, the games still didn’t pack the punch that SNES did. Why does Nintendo insist on turning its back on the people who made it was it is today? I don’t even consider the Wii to be a game console, with games like Cooking Mama and Wii Fit, it’s created a unique niche that caters towards older folks and girl scouts. But there is nothing I can do about the drastic turn Nintendo has taken away from its core demographic, except console myself knowing that while people are getting “Wiitis” in the form of carpel tunnel, I’m playing a masterpiece like Metal Gear Solid 4 or Elder Scrolls: Oblivion.



About the Author

Hi. my name is Brendan and I love writing about all the new things going on in the gaming community. Check out my website http://www.brendanigan.com to keep up to date on all your next gen games and old school classics.

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